![]() ![]() The first step in deciding whether or not to allow flex time schedules is determining whether or not it will have a positive effect on your company's employees and productivity. If you're looking to implement flex-time schedules at your company, here are the steps to consider: 1. With employees clocking in at different hours, it can make it difficult for managers to monitor any overtime hours and therefore, the payment for these hours. With so many employees working flex-time schedules, it can be difficult and time-consuming for the human resources staff or your supervisor to determine when you'll be working. If you're friends with your co-workers but you suddenly work different schedules, a sense of unity can be lost. It can be isolatingīecause of the varied schedules, it's possible you won't see your co-workers as often. This is not only a hassle for you but also a hassle for any manager who tries to schedule their own meetings and needs you to be in attendance. If you're an employee who doesn't work until the latter half of the day but there's a company meeting in the morning, you'll likely going to have to come in for work. DisadvantagesĪlong with its advantages, flex time can also be disadvantageous for employees and employers. This is beneficial not only for you, but also for your company. ![]() ![]() If you're more productive at night, in the early morning or the middle of the afternoon, flex time schedules allow you to work during the hours where you'd be most efficient. Attracts prospective employeesĪllowing flex time can be beneficial for employers because many working professionals are enticed by the option to choose their working hours. ![]() Avoiding a lengthy commute helps prevent stress, headaches and wasted time spent behind the wheel. With a flex-time schedule, you can coordinate the hours you head into the office based on rush hour traffic. Helpful for working parentsįor parents whose children start school early in the morning or end their school day earlier than the average workday, flex time schedules can be highly beneficial. When you have a flex-time schedule, you're able to coordinate the time you head into the office with public transportation schedules. This allows them to have more control over a healthy work-life balance. With employer approval, employees can choose what times they'd like to start and end their workday. The main advantage of a flex-time schedule is the flexibility it allows. Here are some of flex time's advantages: 1. Implementing or adhering to a flex-time schedule can be beneficial for both employees and employers. Related: 20 Part-Time Jobs That Pay Well Advantages Here are some jobs that use flex-time schedules: Related: 11 Online Jobs for Work Flexibility What type of jobs can use flex time?įlex time can be beneficial for several different companies and industries. Also, companies with this type of schedule are typically flexible on the particular hours you begin and end work so long as you work all of your required hours for the day. the next.Įmployees with flex time schedules work the same amount of hours as those with a traditional work schedule. per day, a flex-time schedule allows employees to arrive, for example, at 8:30 a.m. Whereas a traditional schedule is from 9 a.m. Related: Shift Work: Definition, Jobs, Pros and Cons What is flex time?įlex time refers to a working schedule with a flexible set of starting and ending hours. In this article, we will define flex time, its advantages and disadvantages and the types of jobs where this type of schedule is most common. This type of schedule has the potential to be greatly beneficial for both employees and employers. A growing number of employers are implementing flex time work schedules at their companies. ![]()
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![]() ![]() Kalyani Saxena produced and edited this interview for broadcast with Tinku Ray. “So I don't know if fame has changed him - but he certainly has recognized that he's entitled to a lot more pets from a lot more people.”Īnd luckily, Noodle gave us what we needed this dreary Monday: It's a bones day!Ĭlick here and here for the TikToks we featured in this segment. realize is how much this book would mean to me on those no bones days. “I've noticed that the more people that walk by him and don't pat him, the more hostile he becomes toward them,” he says. Noodle and the No Bones Day (Noodle and Jonathan) Graziano, Jonathan, Tavis. “And this is just like a fun, happy thing that I'm so grateful to know that people have latched on to.”Īs for how fame has changed Noodle? The wrinkly-faced pup has received a lot more attention on their walks, Graziano says. “I think it all just boils down to joy is elusive on the internet and a lot of news sharing is very negative,” he says. He thinks Noodle’s popularity skyrocketed because people are eager for some positivity in a pandemic full of darkness. In the age of social media, Noodle is the “new Punxsutawney Phil,” Graziano says. ![]() “I just wanted to share these silly videos of this dog that I love very much.” Noodle the pug, a prophet and TikTok sensation. “I had absolutely nothing to do with the whole fortune-telling aspect of this,” he says. TikTokers just took to his floppy dog and ran with it. Graziano says he never intended for Noodle to become the internet's soothsayer. While it may seem silly, Noodle has struck a chord with millions of TikTok users, many of whom now plan their days according to Noodle's forecasts. If you need to wear your sweats, use the bath bomb that you have, you know, just take care of yourself,” Graziano says. “A no bones day is a day for self-care and is a day to be kind to yourself. It's just, I guess, like a little good luck charm,” he explains. “If it's a bones day, you know you're going to get out of bed early, you're going to tackle that project you've been putting off. ![]() ![]() ![]() "NHL 20" will hit shelves and digital marketplaces on Sept. Additionally, four new outdoor locations bring the game to never-before-seen ponds in the remote wilderness and city landmarks inspired by iconic locations." World of CHEL now offers over 2,000 unique customization items to craft your look and your playstyle - from gear and equipment, to lifestyle apparel from hockey's biggest brands. World of CHEL updates: "World of CHEL continues to evolve with CHEL Challenges, weekly in-game events across all of fan favorite modes that unlock unique customization rewards, character XP and more.Hockey Ultimate Team introduces a new way to play in Squad Battles, the highly acclaimed mode from EA SPORTS FIFA that allows players to compete and earn big rewards in offline battles.Hockey Ultimate Team also welcomes a new roster of playable hockey Icons, bringing the total number of collectible and playable Icons to over 400." Hockey Ultimate Team and NHL ONES updates: "Including the ability to play ONES via local multiplayer with class-based NHL stars, creating the opportunity to challenge friends to a 1v1v1 battle at any moment.Experience Sportswriter Yardbarker Sep 2022 - Present7 months Remote Communications. New to 'NHL 20,' Play Of The Game brings memorable plays to life through highlights designed to put top moments on a pedestal for both your teammates and opponents." I love talking with players and coaches, interacting with those in the media, and telling a compelling story. The game features a new commentary team of play-by-play man James Cybulski and Ray Ferraro as the main color commentator at ice level. Revamped broadcast package: "New play-by-play and color commentary to 'NHL 20,' paired with overhauled scoreboards, overlays and motion graphics, all built to put players in the center of the game's biggest moments. Pre-order NHL 20 Ultimate Edition and get up to Three Days Early Access: EA SPORTS NHL 20 officially launches worldwide September 13. NHL 20 introduces new game modes such as Squad Battles in Hockey Ultimate team.Players can also squad up with friends in THREES Eliminator in an attempt to win back-to-back rounds against increasingly competitive opponents." ONES Eliminator pits 81 players against each other in a survival tournament bracket en route to crowning the ultimate winner. Elias Pettersson of the Vancouver Canucks was named the cover athlete for the Swedish cover, and Patrik Laine of the Winnipeg Jets was named the Finnish cover. New 'Eliminator' game mode: "A winner-take-all competition inspired by battle royale.New goaltender A.I.: "Includes a full offensive threat analysis, allowing netminders to read and react to the development and threat level of each zone entry.". ![]() Hundreds of new shot animations allow for more dangerous attacks, and RPM Tech-powered overhauls to passing and puck pick-ups create a faster and more fluid game that can be executed at full speed to replicate real NHL action. Subban's booming slap shot windup, Auston Matthews' half toe-drag wrist shot, and Alex Ovechkin's seamless one-timer. More Real Player Motion (RPM) Tech: "This year's gameplay introduces Signature Shots that replicate the most recognizable shot styles of the biggest NHL stars, including P.K. ![]() ![]() Over the exit, a black aluminum roofed porch emphasizes the horizontal lines of the structure. The double height living space is delineated by an 18 meter long, 3 meter tall glass façade that provides a full view to the southern landscape. It is also the supporting wall for downward leading staircase. On one side, the grand living and dining room that lead outdoors to the garden and pool area on the other, the kitchen with its central island. It effectively splits the “volume” in two. Throughout the day, the structure’s changing reflection is apparent in the elongated pool adjacent to the home.Īt the core of the public wing runs a 22 meter concrete wall which doubles as a gallery wall for the owners art pieces, and as a divide to the various public functions. The differing functions of the house characterize the structures – The public wing has monumental proportions in terms of height and volume, thus differentiating itself from the private wing, which has elongated proportions and lesser height for an intimate feeling. The other, houses private functions, including the sleeping quarters and an office. ![]() One containing the public zones, including, the entrance, main living, dinning and kitchen areas. Allowing a full view to the pool and grounds. In contrast, the southern façade toward the garden is composed entirely of transparent glass. They also provide framed views to the interior. On this northern, entry façade, elongated slits in the concrete carry-on the buildings geometry and concrete slab layout. A sculpted circular driveway, allows an encompassing view of the house upon arrival. Black is used in both wood and metal textures, as those are complementary to the exposed concrete which serves as the base material in the palette. Used throughout in architectural details, such as all the window profiles & outdoor porches as well as in design choices such as the entry door and kitchen façade. The prominent color detail found is an array of black. These are strung together by natural wood staircases that delicately stitch the different floors. ![]() Concrete and white walls combine with large slabs of natural stone flooring. The material and color palettes were greatly restrained so not to overbear the space allowing the space itself to be an adequate airy platform for the residents and their exquisite art and design collection. It includes natural stone, exposed concrete and aluminum, all found in varying quantities on the exterior as well as interior of the home. The design plan is minimalist and the material scale is monochrome. Weaving their way through the concrete structures, they merge the outdoors with the built environment. The abundant landscape, including grassland areas and pool, were seen as an integral part of the whole form. This home was envisioned as an unfolding sequence of simple geometric forms that compose an entire spatial experience. Between them stands a light vertical element. Experimental work is conducted to determine the optimum particle size distribution and to identify the chemical effects followed by parametric experimental tests on different concrete constituents to develop series of UHPC/UHPFRC products and monitor there rheological behavior.Laid on an 8,000 sqm (20 Acre) plot, two concrete rectangles perpendicular to one another form the letter T. The concrete mix design has two approaches, namely: classical mixture including the response surface methodology and factorial-based central composite design, also known as the mathematically independent variable. Hence, the mixture proportion design should follow a densified mixture design algorithm to densify the particle packing that reduces the amount of pores and reduces the water/binder ratio to attain the design criteria. ![]() The main concrete constituents of such materials consist from: binders (cement), powders (fillers), liquids (additives), water, and fibers. UHPFRC is used as joint-fill cementitious materials for the connections of prefabricated bride elements and systems used for the Accelerated Bridge Construction and rapid bridge replacement. UHPC and UHPFRC are designed to be self-consolidated concrete that level itself without mechanical vibration due to its highly flowability and moderate viscosity. This research investigates the mechanical behaviour for the Ultra-High Performance Concrete (UHPC) and Ultra-High Performance Fiber Reinforced Concrete (UHPFRC). ![]() ![]() ![]() That implies that at the time, earrings were only worn in Egypt by children, much like in Egypt of Carter's times. The burial mask's ears were perforated as well, but the holes were covered with golden discs. Howard Carter writes in his description of Tutankhamun's tomb that the Pharaoh's earlobes were perforated, but no earrings were inside the wrappings, although the tomb contained some. The carved images of soldiers of the Persian Empire, displayed on some of the surviving walls of the palace, show them wearing an earring. Early evidence of earrings worn by men can be seen in archeological evidence from Persepolis in ancient Persia. ![]() During the late Minoan and early Mycenaean periods of Bronze Age Greece hoop earrings with conical pendants were fashionable. Gold, silver and bronze hoop earrings were prevalent in the Minoan Civilization (2000–1600 BCE) and examples can be seen on frescoes on the Aegean island of Santorini, Greece. Gold earrings, along with other jewelry made of gold, lapis lazuli, and carnelian were found in the ancient sites in Lothal, India, and Sumerian Royal Cemetery at Ur from the Early Dynastic period. Įar piercing is one of the oldest known forms of body modification, with artistic and written references from cultures around the world dating back to early history. However, heavy earrings worn over extended periods of time may lead to stretching of the earlobe and the piercing.Ī fresco depicting an elegantly dressed woman with hoop earrings from Akrotiri, Thera ( Cyclades) Greece, c. The size is ultimately limited by the physical capacity of the earlobe to hold the earring without tearing. Designs range from small hoops and studs to large plates and dangling items. Įarring components may be made of any number of materials, including metal, plastic, glass, precious stone, beads, wood, bone, and other materials. Cartilage piercings are more complex to perform than earlobe piercings and take longer to heal. The simple term "ear piercing" usually refers to an earlobe piercing, whereas piercings in the upper part of the external ear are often referred to as " cartilage piercings". Locations for piercings other than the earlobe include the rook, tragus, and across the helix (see image at right). Earrings have been worn by people in different civilizations and historic periods, often with cultural significance. Types of earring: 1) helix/cartilage 2) industrial 3) rook 4) daith 5) tragus 6) snug 7) conch 8) anti-tragus 9) lobeĬaptive bead ring, barbell, circular barbell, flesh plugĪn earring is a piece of jewelry attached to the ear via a piercing in the earlobe or another external part of the ear (except in the case of clip earrings, which clip onto the lobe). ![]() ![]() Update: We originally referred to the lead designer of I am Bread as Luke Wilson. If we're going to avoid making a toast pun, this Calendar entry is going to have to end right here. I am Bread, is as mentioned before, out now on Steam Early Access. ![]() ![]() ![]() "I'm not sure how many toast enthusiasts we have in the studio, but I've always been a big fan so I'd like to think this is my way of slowly converting everyone in to toast loving people." Finally, Williams told us the real reason, the secret reason, behind the development of the game. Though if we're honest, it's been really hard to resist the urge to make a series of bread-related puns and jokes, but we've made it thus far without crumbling, so we'll continue in that vein. "It'd be great to support Steam Workshop to really let players take the bread wherever they want, but at the very least we want a solid, fun experience about bread and its adventures to become toast."Īre there any drawbacks to working in the sphere of comedy, on titles such as this? Maybe a couple, as Williams admits: "If we knew how many bread puns we'd created since the announcement of the game, I might have reconsidered the protagonist, we've literally heard thousands by this point." With the game online and in the public domain, the path ahead is a fairly transparent one: "Next year we plan to be out of Early Access quite soon into the new year, and will then continue to work with players to decide where the game goes next," Williams says. It speaks to a community that's been well served with crazy games of late, with the studio's own Surgeon Simulator being one example, and Coffee Stain's Goat Simulator being another. I am Bread has been on Early Access since December 3, where it has attracted very positive feedback from early adopters. This is just a more conscious effort to include the players early on." Early Access is really just an extension of what we did with Surgeon Simulator, where the free updates added new surgeries and achievements that were all driven by the community. "Development so far has been going well, we have the core of the game now and it's all about taking it as far as we can. Another big part of early development was trying to answer the age old question "If bread came to life, how would it move around?" so the challenge of making that fun and look good was enticing." From there, it's become this crazy 3D puzzle game about finding out where you can toast yourself and then figuring how you're going to get there. Williams, the game's lead designer, explained: "That's essentially how I first came up with the idea it was a simple goal that every player can understand. It's a tough act to follow, but in this new odd-ball concept, it seems like they might just be able to do it. ![]() It's a grizzly game that requires superhuman hand-eye coordination, and often the results are hilarious, much to the detriment of the patient under the knife. At the beginning of each day, the loaf finds itself in a new environment and the next slice must figure out how to become toast by any means necessary."īossa Studios hit the big-time with Surgeon Simulator. "Every day a new slice of that loaf comes to life with the mindless and never ending desire to become toast. It's also a great introductory line to a game and an article such as this. It's one of the stranger concepts we've come across in the world of gaming, and that's certainly saying something. "I am Bread is about a sentient loaf of bread," opens the description of the game from Bossa Studios' Luke Williams. ![]() ![]() Meaning that just as you’d be capturing the flag (speaker) the game could switch to deathmatch (Body Count) or whatever which in turn means that no two rounds are ever the same – genius. Killzone brought the noise in more ways than one but the changing game types within one online game was pretty sweet. WINNER: Killzone 2 (Changing Game Modes Within A Consistent Online Match) Getting back into the Capital Wasteland never felt so good. Offering hours and hours more gameplay and an extended level cap to boot, the various DLC packs for Fallout 3 were well above anything else that arrived this year. Throw the PSP resurgence into the mix and it adds up to one brilliant era for games.Īnyway, now onto the main event! The awards you’ve been waiting for… With so many great games arriving and with plenty of 2008’s hits ( Bioshock/ Fallout 3/ GTA IV/ Metal Gear Solid 4 etc) falling in price it’s a great time to own a PS3. It’s a shame as there is a good story and a great game world there to be explored but it’s hampered by the somewhat clumsy RTS parts.Ģ009 has, in my opinion, been one of the best years ever to be a gamer. Overall I think Brutal Legend suffers from the indecision of it’s creators, or perhaps the grand ideas they had for the game as a mix of genres that just didn’t come off. In particular the ‘facemelter’ solo always brought a smile to my face. The world is fun to play around in and the mix of axe and guitar attacks make the game a giggle at times. The universe created by Tim Schafer is a vivid one that evokes old album covers and even features Lemmy and Ozzy Osbourne as characters. I guess this game might be a good way to find out if you might like the genre or not. However that also may be because I’m relatively inexperienced with RTS games.ĭuring the big RTS battles I’d often know what I was supposed to be doing but just couldn’t find the right combo of ‘soldiers’ – even then most of the time the battle would just end with a victory without me having any idea what had triggered the win. The main problem seems to be that the game couldn’t decide what it wanted to be – personally I found the driving, exploration and hack n slash sections to suit the music and story better than the RTS bits. ![]() I really enjoyed Brutal Legend, it’s mix of hack n slash and RTS (Real Time Strategy) didn’t quite do it for me but the story and voice acting carried me through it. The game tells the story of Eddie Riggs (Black), a roadie who finds himself in a mystical metal filled world and becomes embroiled in a battle to save it’s inhabitants. ![]() I like Jack Black and the music tracklist for the game looked great – Brutal Legend truly is a homage to the Metal genre. ![]() After being impressed with the demo I was looking forward to playing Brutal Legend. ![]() ![]() ![]() Lower row: Nesasio, DAA-SR 12, Vortex, Torus, Osprey. Middle row: Adjudicator, Noether, Stormwalker, Man'O'War, Nisos. Upper row: Gila Monster, Basilisk, Bulwark, Shivan, Ted Tail. Here are our first poll's winners along with The Kestrel: Federation A aka The Osprey (lower right), Mantis A aka Gila Monster (upper left) and Engi A aka The Torus (upper right).įinal set variant A: the Kestrel, the Osprey and the Torus.įinal set variant B: the Kestrel, the Osprey and the Gila Monster.Īnd there are all ships that has been made for the project. If you have any questions, feel free to ask me in comments. This project is under supervision of Subset Games team. So for all renders, custom decals and Mantis species model I must thank this respectful man. Also I asked GlenBricker for help and he agreed, becoming my collaborator. And they agreed, allowing me to make a project and promised some community support. It will bring more FTL fans to LEGO and vice versa. Justin Ma wanted to make a few real Kestrel’s copies by himself, but I told both Justin and Matthew that we could try to make a CUUSOO project so The Kestrel will have a chance to be officially released as a set. I received many warm comments from the community so I decided to make another model. So firstly I made The Kestrel Itself and posted it on the official FTL forums. Such a love deserves a proper contribution. FTL: Faster Than Light is a great game that I recommend to everyone I know. I spent hours playing, trying again and again, and only once did I make it to the victory. Spend your only currency - scrap metal - wisely, because you will never know what will happen after the jump. You can upgrade your ship, hire or acquire during events new crewmembers, and obtain new weapons. It could be Rebel pilotless scout sneaking around in search of you, or a trader, or maybe a random weapon just floating in the space! The main difficulty is the rebel fleet which comes closer with each jump you make. Every waypoint is a random event, some unexpected encounter. You must jump from waypoint to waypoint in order to reach the exit beacon that leads to the next sector. But Rebels are already on a pursuit so there's no time to waste! Onward to the great unknown! Your task as a player is to take control of a ship's crew and lead them to the target. A small ship called The Kestrel has some critical information about Rebels and must deliver it to the allied forces encamped just a few sectors away from it's current position. ********************************************************************** FTL: Faster Than Light is a rogue-like indie video game developed by Matthew Davis and Justin Ma, also known as Subset Games team, which brings player to the edge of a conflict between remnants of Galactic Federation and a huge Rebel Fleet. So, if you want your very own FTL Lego ships, then please create an account and support this project! If you are really serious about wanting it then make sure to spread the word to other people who might support. If Lego likes the idea, and can get permission from the IP holders, then they will create their own version of project and mass produce it to make it available to you. If the project can get 10,000 Supporters then Lego will review the projected. Cuusoo is a site where people submit ideas for new Lego sets. Now we are standing before a dilemma: the Torus or Gila Monster?. The previous poll is finished and the Osprey will be the second after the Kestrel. The Kestrel is one of them without any hesitations. Go check our launch page for a more pictures of the crew and our other projects. ![]() ![]()
![]() ![]() ![]() Proper cache management streamlines client-server interactions by partially or totally eliminating some, further enhancing performance and scalability. This prevents the API client from providing stale, cached data in response to further requests. The API server response must define itself as cacheable or uncacheable when presented to the client. Statelessness eliminates server load caused by storing previous requests and responses, making REST APIs reliable, fast and scalable.Ĭacheability Most API client machines and intermediaries can cache server responses. The server should also respond with a message the client can completely understand without contextual information from previous session packets. To achieve statelessness, each client request must contain all information the server needs to know about the resource and operation without seeing previous messages. Stateless interface RESTful APIs are stateless, meaning the server does not need to know the client’s state and vice versa. This decoupling also allows each component to evolve independently. The separation of client and server improves cross-platform interface flexibility by simplifying the development of server components. So long as the client and server agree on the message transmission format, they can be kept modular and separate. The code/programming language and implementation on the client side can be altered anytime without affecting how the server behaves and vice versa. The client should only access the initial application URI, using dynamic hyperlinks to access and manipulate resources.ĭecoupling the client and the server REST APIs enforce the separation of concerns by enabling the independent implementation of the client and the server.Each representation should have detailed information describing how clients/servers can process the message body.All resources should have uniform representations, which the API server can use to manipulate the resource state.The ability of each interface to uniquely identify all resources involved in interactions between the API client and the server.A uniform REST interface is achieved using four design constraints: The design of a RESTful API calls for the application of the generality to the component interface for simpler overall architecture and observability. Uniform interface REST APIs are built to provide visibility for interactions between microservices. Some design constraints that guide the building of REST APIs include: The response body also includes a response code that notifies the client about the success status of the API operation. The API server sends a data payload to the requesting client, including a content-type header that specifies the message transmission format used in the response body. The client specifies the data formats they can receive within the Accept field within the header. REST APIs use HTTP verbs: GET, POST, PUT and DELETE, to perform resource Creation, Reading, Updating and Deletion (CRUD) operations. An optional message body with client data.A header that describes information about the resource request.A HTTP method that defines the operation to be performed on the resource.This payload is a representation of the resource that the client requested. In a RESTful API, the client makes a request to a Uniform Resource Locator, which triggers a response whose payload is formatted in JSON, HTML, XML, or any other accepted data formats. The REST API framework has been widely adopted in modern web development for building stateless, scalable, and reliable APIs. Systems that obey REST constraints are referred to as RESTful.Ī RESTful web API uses URL-encoded parameters to access resources using HTTP methods. It is an implementation of modern architectural styles that rely on a set of constraints to enable data exchange in hypermedia systems. REST is an acronym for Representational State Transfer. ![]() |